whtuta.blogg.se

Fallout new vegas starting traits
Fallout new vegas starting traits








(Reduces attack speedby 20%, decreases spread by 20%, increases VATS accurracy by 20%) While using Guns and Energy Weapons, you fire 20% more slowly but are 20% more accurate. You gain +5 points to every skill, but you suffer -10% from experience gained from now on.ĭue to your small size, you have +1 AGL but your limbs are more easily crippled. but after 10 you can kiss experience, perks, and skill points goodbye!įrom Frag Grenades to Throwing Spears, you can throw weapons 30% faster at the cost of 25% less range. No one's going to put you out to pasture 'cause you're going to stay young (and level 10) forever! You'll never again become addicted to chems, and they'll last twice as long. You have +10 Action Points but your reckless nature causes you to have -2 Damage Threshold. When your health drops below 50% you gain +10% more damage, but you also suffer -2 to your Agility and Perception attributes. to your carrying capacity, but suffer a -1 to all attributes any time the weight you're carrying drops below 160 lbs. Your melee and unarmed attacks do more damage, but less critical hit damage. You gain +5 to Barter, Medicine, Repair, Science, and Speech, but have -5 to Energy Weapons, Explosives, Guns, Melee Weapons, and Unarmed. You're Good Natured at heart, more prone to solving problems with your mind than violence. While wearing any type of glasses, you have +1 PER. (Increases attack speed and spread by 20%, reduces VATS accurracy by 20%)

fallout new vegas starting traits

While using Guns and Energy Weapons, you fire 20% more quickly but your shots are 20% less accurate.

fallout new vegas starting traits

attributes from 6 am to 12 pm, but suffer a -1 from 6 pm to 6 am when you're not at your best. Hey early risers! Enjoy a +2 to each of your S.P.E.C.I.A.L. attributes when outside, but suffer -1 when indoors. You have a fear of enclosed spaces (probably because of the mutants that live there). All weapons have +3% chance to Critically Hit, but equipment condition decays 15% faster. The Flamer that burns twice as bright burns half as long. Just as Fallout: New Vegas, Fallout: DUST provides The Survivor with a choice of traits during character creation.Īs most perks (and SPECIAL), most traits have been slightly modified, usually to include or boost negative effects.










Fallout new vegas starting traits